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- From: "NAGAI, Yukie" <>
- To:
- Subject: Re: [cgal-discuss] Expr: v == V[3] error of triangulation in 3D
- Date: Sun, 21 Jan 2007 10:51:27 +0900
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Thank you for your advices.
However, the vertex is deleted and recreated, and the vertex handle passed
as parameter is not valid anymore after the move (more precisely, it may
be valid, but you have no clue about how it is being used later).
> and I received an message:
>
> Expr: v == V[3]
> File: C:/NAGAI/CGAL/CGAL-3.2.1/include/CGAL/Triangulation_ds_cell_base_3.h
> Line: 98
Most probably, you try to move the same vertex handle twice. The second
time you move it, it is not a valid handle anymore, and the error you
receive means that vertex v does not belong to the cell whose method
index(v) is called.
You're right, I noticed that I tried to reuse old vertex handles.
Rewriting my code and making clear the construction about vertex handles,
my program goes well.
Thank you.
NAGAI, Yukie
- Expr: v == V[3] error of triangulation in 3D, ueberweise, 01/19/2007
- Re: [cgal-discuss] Expr: v == V[3] error of triangulation in 3D, Camille . Wormser, 01/20/2007
- Re: [cgal-discuss] Expr: v == V[3] error of triangulation in 3D, NAGAI, Yukie, 01/21/2007
- Re: [cgal-discuss] Expr: v == V[3] error of triangulation in 3D, Camille . Wormser, 01/20/2007
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