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Re: [cgal-discuss] move_vertex() and change_weight() in regular triangulation


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  • Subject: Re: [cgal-discuss] move_vertex() and change_weight() in regular triangulation
  • Date: Fri, 30 Nov 2007 11:06:30 +0100

Jingyi Jin wrote:
Hi Pierre and all,
I am very interested in the answer too.
Another problem with the deletion/insertion is if the vertex is part of a singularity (in 2D, four or more vertices lie in the circle), deletion/insertion may lead to a different triangulation.

It should not be a different triangulation if the point is the same, even in degenerate cases. At least in 3d, we make sure that the triangulation is uniquely defined for a given set of points even in degenerate positions. I know 2d less, I may be wrong for 2d in my first sentence.

May I add another question? If we ensure that the weight is always decreasing, would that make the hack job easier?

Not sure. Some hidden vertices will reappear.

Monique Teillaud



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