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Re: [cgal-discuss] How te reduce density of 3D point cloud?


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  • From: Andreas Fabri <>
  • To:
  • Subject: Re: [cgal-discuss] How te reduce density of 3D point cloud?
  • Date: Wed, 28 Jan 2009 10:01:49 +0100

Samay Kumar wrote:
Hello Friends,

I have one coca_cola.off file which contains >20000 vertices and >33000 triangle faces. I want to fit one 3d model to this object.

What I want is only surface samples so I decided to take advantage of vertices but here it gives > 20000 vertices which seems computationally not practical for my algorithm. So I wanted to reduce the density of point clouds.

So, kindly advice if any one have an idea to reduce density of such point cloud. Uniform density would be better. Waiting for earliest reply.

Greetings,
Samay


Hi Samay,

Is it an off file with a surface mesh, or is it just a collection
of points?

For the surface mesh, you could give the remesher in the demo of
the polyhedral surface a try. In case you haven't installed CGAL
yet and you are on Windows just download from the overview page
http://www.cgal.org/Manual/3.4/doc_html/cgal_manual/packages.html

the dlls needed by all precompied demos
http://www.cgal.org/demo/3.4/CGAL-3.4-demoDLLs.zip

and the polyhedral surface demo itself
http://www.cgal.org/demo/3.4/polyhedron_3.zip

best regards,

andreas



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