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- From: Bo Schwarzstein <>
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- Subject: [cgal-discuss] generate mesh from a gray image
- Date: Sun, 31 May 2009 10:58:51 +0800
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Hello everyone,
I am trying to generate the skull mesh from demo source code, but I find the index array seems a little wrong, I only have 5459 vertices , but there is some integer number much larger than this number.
And what's the mean of "number_of_facets" and "number_of_finite_facets", how should I import this mesh to OpenGL with proper index array ?
Thanks.
- [cgal-discuss] generate mesh from a gray image, Bo Schwarzstein, 05/31/2009
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