Subject: CGAL users discussion list
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- From: Mariette Yvinec <>
- To:
- Subject: Re: [cgal-discuss] Algorithms
- Date: Mon, 30 Nov 2009 22:32:34 +0100
CGAL offers 2D constrained and Delaunay constrained triangulations that can be used to triangulate polygons. Ralph Boland a écrit : Hi I am trying to convince some friends of mine who are looking for an open source project to work on to implement a computational geometry algorithm of mine and was considering doing so using CGal. My algorithm is on polygons and I am wondering what algorithms on polygons are already available. When I looked at the documentation on CGal it seemed to me that some algorithms I hoped would already be there are not. In particular, I was hoping CGAL would already have algorithms for: 1) triangulating a polygon (or trapezoidization or both). 2) Suri's algorithm for partitioning a polygon into weakly edge visible polygons. 3) Algorithms for computing shortest paths based on 2) 4) Ray shooting in polygons. None of these algorithms appear to be in CGal. Is that correct? Are there other open source projects that I could use that might have implementations of these algorithms? Are there other computational geometry packages that work in Java or other languages (C++ is not my favorite language)? Thanks in advance for any information. Ralph Boland |
- [cgal-discuss] Algorithms, Ralph Boland, 11/30/2009
- Re: [cgal-discuss] Algorithms, Gilles Kneuss, 11/30/2009
- Re: [cgal-discuss] Algorithms, Mariette Yvinec, 11/30/2009
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