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- From: Issha Kayo <>
- To:
- Subject: Re: [cgal-discuss] Efficient insertion of points with info
- Date: Mon, 04 Jan 2010 18:06:53 +0000
Hello Sebastien,
Thank you for the code!
Really a good idea and it works!
Cheers,
Issha
> Issha Kayo wrote:
>> Dear all,
>>
>> I am now looking for a method to insert large number of points
>> efficiently to a 3D Delaunay triangulation.
>>
>> "int dt.insert(InputIterator first, InputIterator last)" is the method
>> but I want to insert points with info. Now I insert one by one by using
>> "Vertex_handle dt.insert(Point)" and assigning the info to the returned
>> Vertex_handle, but it is not efficient.
>>
>> Thank you,
>> Issha Kayo
>>
> Hello,
>
> You can simply copy-paste the insert(InputIterator first, InputIterator
> last) function to benefit from the efficiency of the spatial sort.
> Since the spatial sort requires your input data to be shuffled you
> should be careful while assigning your info.
>
>
> I joined to this email a working example where the info assigned to a
> vertex is the original insertion order.
>
>
> Best,
>
> Sebastien.
>
>
>
>
>
>
- [cgal-discuss] Efficient insertion of points with info, Issha Kayo, 01/04/2010
- Re: [cgal-discuss] Efficient insertion of points with info, Sebastien Loriot (Geometry Factory), 01/04/2010
- Re: [cgal-discuss] Efficient insertion of points with info, Issha Kayo, 01/04/2010
- Re: [cgal-discuss] Efficient insertion of points with info, Sebastien Loriot (Geometry Factory), 01/04/2010
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