Skip to Content.
Sympa Menu

cgal-discuss - Re: [cgal-discuss] Re: multidimensional modeling?

Subject: CGAL users discussion list

List archive

Re: [cgal-discuss] Re: multidimensional modeling?


Chronological Thread 
  • From: Ariel Baez <>
  • To:
  • Subject: Re: [cgal-discuss] Re: multidimensional modeling?
  • Date: Fri, 15 Jan 2010 09:47:26 -0500
  • Domainkey-signature: a=rsa-sha1; c=nofws; d=gmail.com; s=gamma; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; b=MWDXXzckTn9KI2GYa4fSf289e/LCfBIfiVDHZSSozZBSrSl0XAfBaV0EhEARv+Vzzl MLCnF0zgOQIHBGOECNC/5mmGCCHh6T33t2wCjjMopP7NqRV7ipi24/+M21Yf3iQNz+Cx UteZe5GfuqQjk8Wa2tpS4K23Frx4K23ND1t/8=

Hello,

As my experience is very limited these serve more as suggestions.

See:

http://www.cgal.org/Manual/3.5.1/doc_html/cgal_manual/Kernel_d/Chapter_main.html

For nth dimensional constructions

See:
http://en.wikipedia.org/wiki/Computer_graphics#Rendering

For an example image of a complex visualization. What is important is that the representation used will be helpful to the user, so these will probably be constructed by the developer building a specific solution.

As for the Views described in objective#2, that seems, in my opinion, to be resolved with camera placement when you are rendering the object.

Read the excellent CGAL Manual.

Hope this helps and good luck in your implementation.
AB

On Fri, Jan 15, 2010 at 9:23 AM, Anthony Palomba <> wrote:
Surely there must be someone out there that can give me some guidance?

Anyone?



Anthony


On Wed, Jan 13, 2010 at 11:20 AM, Anthony Palomba <> wrote:
Hello fellow CGALers,

I was wondering if someone out there could give me some guidance.

I am new to CGAL and am still trying to wrap my brain around all that
it has to offer and how those offering might be able to help me achieve
my goals.

Basically, I am trying to create a graphical editor that takes
multidimensional objects and allows me to manipulate them
and control them overtime.

Objective 1:
The objects are in fact vectors that exist in n-space. The trick of
course is how does one render and interact with an object where
n > 3. Does CGAL provide some way I might be able to represent
higher dimensional object in 3-d space?

Objective2:
It would be nice to be able to view these objects at different levels
of resolution. That is, when I am up close, I see lots of detail. But
when I zoom out, some details are abstracted and I see the object
in a simpler form. Does CGAL provide me a way of doing this?


Any advice would be appreciated, CGAL is pretty massive. It would
help if I knew where I should focus my energies.




Many thanks,
Anthony






Archive powered by MHonArc 2.6.16.

Top of Page