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- From: "Laurent Rineau (GeometryFactory)" <>
- To:
- Subject: Re: [cgal-discuss] Decimation huge mesh
- Date: Mon, 12 Apr 2010 10:58:13 +0200
- Organization: GeometryFactory
On Monday 12 April 2010 10:36:45
wrote:
> Hello.
>
> I am trying to decimate a mesh with the edge_collapse function. The mesh
> have about 40000 vertices and 80000 faces, but it works extremly slow (40
> minutes). It is normal? I am working with too huge meshes for the library?
> or there are some way to optimize the decimation?
That is not normal at all. Have compiled your code using your compiler's
optimizers, and with -DNDEBUG?
--
Laurent Rineau, PhD
R&D Engineer at GeometryFactory http://www.geometryfactory.com/
Release Manager of the CGAL Project http://www.cgal.org/
- [cgal-discuss] Decimation huge mesh, jperez, 04/12/2010
- Re: [cgal-discuss] Decimation huge mesh, Laurent Rineau (GeometryFactory), 04/12/2010
- Re: Re: [cgal-discuss] Decimation huge mesh, Jona, 04/13/2010
- Re: [cgal-discuss] Decimation huge mesh, Laurent Rineau (GeometryFactory), 04/12/2010
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