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[cgal-discuss] Exact_spherical_kernel_3 slow


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  • From: Vani Murarka <>
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  • Subject: [cgal-discuss] Exact_spherical_kernel_3 slow
  • Date: Mon, 18 Oct 2010 14:56:21 -0400
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Hi CGAL Experts,
 
If my whole implementation uses the Exact_spherical_kernel_3 then when it comes to the point of creating a sphere or a plane or doing intersections, it is very very slow. However, if I create spheres, planes and do intersections using Exact_spherical_kernel_3 where the points were originally in Cartesian<double> and converted to Exact_spherical_kernel_3 for the purpose of creating the sphere and plane and doing the intersection, then it does not take long.
 
How do I have Exact_spherical_kernel_3 working at the same speed even if my points are originally of Exact_spherical_kernel_3?
 
Thank you
 
Vani




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