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- From: JWANG <>
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- Subject: [cgal-discuss] Lindstrom-Turk with texture coords problem
- Date: Tue, 28 Jun 2011 19:23:02 -0700 (PDT)
hi,all
I have use Lindstrom-Turk edge-collapse algorithm for mesh
simplification.but I had some trouble.
In my case,i construct polyhedron through delaunay triangles with texture
coords,then use Lindstrom-Turk algorithm for simplification.
How can i get the new texture coords with Get_Placement polices? or what
esle i can do to calculate texture coords.
thanks!
WANG
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- [cgal-discuss] Lindstrom-Turk with texture coords problem, JWANG, 06/29/2011
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