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- From: "Mount, Jerry" <>
- To: "" <>
- Subject: [cgal-discuss] intersection of polygons in 3d space
- Date: Wed, 3 Aug 2011 18:22:53 +0000
- Accept-language: en-US
Hello everyone,
I am trying to calculate the intersection of polygons in 3D space. Sorry for the non-technical and somewhat GIS-based description that follows:
I am looking at pedestrian movement through a 3D network based on polylines. I am looking at all simple, near-shortest paths within a time constraint to determine the minimum and maximum times required to reach the nodes in the network. After
that, I build 3d polylines that connect the min and max time to reach the nodes to the end nodes for that edge - time is represented as a z-value. The result is that I have an upper and lower edge representing the time-to-reach those nodes.
I can build a polygon that represents the network edge by connecting the from-node min/max and the to-node min/max. Ok, all of this works - but now I want to examine (if) or (where/when) tracks from multiple agents intersect.
Since I can build the polygons (which resemble straight ribbons with the lower edge representing the min time to reach and the upper edge representing the max time to reach) - I've written a function calculates the intersection points for comparing tracks
that use the same network edge. However, I was wondering if there is an intersect function that works on polygons in 3D space. I found the section in the manual -18.2.3 Polygons in 3D Space - and found CGAL::intersection but this seems
to be only for 2D. Is there any CGAL function that can calculate the intersection of polygons in 3D space?
Thanks for any information,
Jerry
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- [cgal-discuss] intersection of polygons in 3d space, Mount, Jerry, 08/03/2011
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