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[cgal-discuss] Take the edges of a polyhedron


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  • From: sgdimitris <>
  • To:
  • Subject: [cgal-discuss] Take the edges of a polyhedron
  • Date: Tue, 6 Mar 2012 01:18:11 -0800 (PST)

Hello,
I have a list of 3D points and I used the quickhull example from the folder
"CGAL-3.9\examples\Convex_hull_3"
to calculate their convex hull.
I used the following code to take the list of vertices of convex hull
"
Polyhedron_3 poly;
// compute convex hull of non-collinear points
CGAL::convex_hull_3(points.begin(), points.end(), poly);
std::cout << "The convex hull contains " << poly.size_of_vertices() << "
vertices" << std::endl;
for ( Vertex_iterator v = poly.vertices_begin(); v != poly.vertices_end();
++v)
std::cout << v->point() << std::endl;
"
*Is any way to take the edges of the polyhedron* that connect the vertices,
so I can draw it after in my directX gui?

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