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- From: "Sebastien Loriot (GeometryFactory)" <>
- To:
- Subject: Re: [cgal-discuss] KNN or ball-search in AABB tree
- Date: Fri, 18 May 2012 10:55:45 +0200
If you look at the implementation of the function in AABB_tree.h,
you'll see that this operation is done thanks to a traversal traits
"Projection_traits".
If you look at the implementation of this traits in the file internal/AABB_tree/AABB_traversal_traits.h you can create
a new traversal traits class that can do what you want.
Sebastien.
On 05/16/2012 11:31 AM, libicocco wrote:
Hello,
I'm a newbie in CGAL. I'm wondering if it's possible to obtain a number of
nearest points and primitives (instead of one as in
closest_point_and_primitive). Since, according to the documentation, the
closest point is found by a ball search, I assumed it would be easy to
convert this function into a k-nearest neighbor or to a radius search. The
purpose is to reject the closest points with a normal which is incoherent to
the query normal.
Has anybody done that? What is the simplest/fastest way of doing it?
Thanks
--
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- [cgal-discuss] KNN or ball-search in AABB tree, libicocco, 05/16/2012
- Re: [cgal-discuss] KNN or ball-search in AABB tree, Sebastien Loriot (GeometryFactory), 05/18/2012
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