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- From: Hansjoerg Seybold <>
- To:
- Subject: [cgal-discuss] heightmap to surface mesh for 3D volume
- Date: Sat, 2 Feb 2013 10:33:30 -0500
Hi,
My final goal is the creation of a full 3D volume mesh consisting of
an extruded rough surface (heightmap). Two of the sides are supposed to be periodic.
To start with the surface triangulation I was wondering if there is an easy way to get a 3D surface triangulation from a simple 2D heightmap instead of the 3D gray scale image.
Alternatively i was thinking of turning the heightmap field into a implicit
function.
Another question is how i can control the mesh vertices on the boundary of the surface, so that i have the same discretization at the
Another question is how i can control the mesh vertices on the boundary of the surface, so that i have the same discretization at the
two edges of the periodic direction.
In this way i could copy one of the periodic face triangulation over
(translation) to the other side.
Any suggestions comments are welcome.
Thanks a lot in advance
hansjoerg
- [cgal-discuss] heightmap to surface mesh for 3D volume, Hansjoerg Seybold, 02/02/2013
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