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[cgal-discuss] 3D mesh from cube with point-based layer boundaries


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  • From: fadecomic <>
  • To:
  • Subject: [cgal-discuss] 3D mesh from cube with point-based layer boundaries
  • Date: Mon, 3 Mar 2014 12:58:45 -0800 (PST)

Consider a geo model consisting of a cube with with irregular internal layer
boundaries defined by sets of 3D points. How would I go about generating a
3D tetrahedral mesh of such a model that maintains the layer boundaries in
the final mesh?

I believe this is the 3D constrained Delaunay triangulation mentioned in
another thread here as not yet officially available in CGAL. Is that
correct?

Thanks in advance



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