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- From: Hermann Schneider <>
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- Subject: [cgal-discuss] Performance issues in Surface Mesh Simplification
- Date: Tue, 8 Apr 2014 02:50:44 -0700 (PDT)
Dear All,
I'm currently investigating to implement an out of core variant based on
CGAL's surface mesh simplification. During testing I encoutered a big
performance problem when edge_collapse is performed many times in a
incrementaly change surface.
After some profiling: it is evident that the several .push_backs of vectors
's inside of Edge_profile seem to be the issue.
On each construction of an Edge_profile in EdgeCollapse::create_profile;
the std::vectors mLink, mBorderEdges, mTriangles are newliy allocated on
each construction of Edge_profile and filled from scratch using push_back !
Are there plans to change/ improve this?
Ideas would be to create a factory for edge_profiles which return protoypes
with reserverd memory for std::vectors mLink, mBorderEdges, mTriangles?
Cheers,
Hermann Schneider
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- [cgal-discuss] Performance issues in Surface Mesh Simplification, Hermann Schneider, 04/08/2014
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