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- From: Per Zetterlund <>
- To:
- Subject: [cgal-discuss] Fwd: Make bad triangle mesh into nice Polyhedron
- Date: Tue, 26 Aug 2014 15:33:41 +0200
I have a bunch of triangles that is a mesh
but it is not nicely behaved; it touches itself
at edges and vertices and so on. Is there a
good way to "clean" this up and make it
into a Polyhedron_3? A simple incremental
build fails on the connectivity errors in the
input mesh.
/Per
- [cgal-discuss] Fwd: Make bad triangle mesh into nice Polyhedron, Per Zetterlund, 08/26/2014
- Re: [cgal-discuss] Fwd: Make bad triangle mesh into nice Polyhedron, Zohar, 08/26/2014
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