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[cgal-discuss] Fwd: Make bad triangle mesh into nice Polyhedron


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  • From: Per Zetterlund <>
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  • Subject: [cgal-discuss] Fwd: Make bad triangle mesh into nice Polyhedron
  • Date: Tue, 26 Aug 2014 15:33:41 +0200

I have a bunch of triangles that is a mesh
but it is not nicely behaved; it touches itself
at edges and vertices and so on. Is there a
good way to "clean" this up and make it
into a Polyhedron_3? A simple incremental
build fails on the connectivity errors in the
input mesh.

/Per



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