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[cgal-discuss] Extract Nodes and elements information in CGAL 3d mesh


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  • From: kostadus <>
  • To:
  • Subject: [cgal-discuss] Extract Nodes and elements information in CGAL 3d mesh
  • Date: Tue, 15 Dec 2015 08:59:39 -0800 (PST)
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Hello CGAL team and CGAL users,
I am using CGAL to generate 3D meshes which I process and visualize
currently with 3rd party libraries. Is it possible to store the nodes
positions and elements ids in my own c++ vectors implicitly in the code? In
other words are these data structures accesible out of the library
functionality? Currently I am parsing the generated .mesh files to extract
the information but it's not so convenient.

Thank you in advane.

Best regards,
Konstantinos Mountris.



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