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- From: kostadus <>
- To:
- Subject: [cgal-discuss] Extract Nodes and elements information in CGAL 3d mesh
- Date: Tue, 15 Dec 2015 08:59:39 -0800 (PST)
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Hello CGAL team and CGAL users,
I am using CGAL to generate 3D meshes which I process and visualize
currently with 3rd party libraries. Is it possible to store the nodes
positions and elements ids in my own c++ vectors implicitly in the code? In
other words are these data structures accesible out of the library
functionality? Currently I am parsing the generated .mesh files to extract
the information but it's not so convenient.
Thank you in advane.
Best regards,
Konstantinos Mountris.
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- [cgal-discuss] Extract Nodes and elements information in CGAL 3d mesh, kostadus, 12/15/2015
- Re: [cgal-discuss] Extract Nodes and elements information in CGAL 3d mesh, Pádraig Ó Conbhuí, 12/21/2015
- Re: [cgal-discuss] Extract Nodes and elements information in CGAL 3d mesh, kostadus, 12/21/2015
- Re: [cgal-discuss] Extract Nodes and elements information in CGAL 3d mesh, Pádraig Ó Conbhuí, 12/21/2015
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