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- From: "Sebastien Loriot (GeometryFactory)" <>
- To:
- Subject: Re: [cgal-discuss] AABB tree iteration to obtain AABB nodes
- Date: Mon, 18 Jan 2016 13:16:01 +0100
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On 01/18/2016 11:50 AM, zormil wrote:
Thank You for fast response Sebastien.
I would like to print all bboxes of AABB tree. I am writing some paper where
I have two meshes of tibial and femoral bones and calculating some
intersections with rays. I saw on CGAL site something very similar to my
problem (there is a femoral bone and AABB tree drawn with bone mesh).
Regards,
Zoran
This is not documented but in the Polyhedron demo, it is used like this:
CGAL::AABB_drawing_traits<AABB_primitive, CGAL::AABB_node<AABB_traits> > traits;
traits.v_edges = &positions_lines;
tree.traversal(0, traits);
You can adapt include/CGAL/internal/AABB_tree/AABB_drawing_traits.h to
your setting.
Sebastien.
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- [cgal-discuss] AABB tree iteration to obtain AABB nodes, zormil, 01/18/2016
- Re: [cgal-discuss] AABB tree iteration to obtain AABB nodes, Sebastien Loriot (GeometryFactory), 01/18/2016
- Re: [cgal-discuss] AABB tree iteration to obtain AABB nodes, zormil, 01/18/2016
- Re: [cgal-discuss] AABB tree iteration to obtain AABB nodes, Sebastien Loriot (GeometryFactory), 01/18/2016
- Re: [cgal-discuss] AABB tree iteration to obtain AABB nodes, zormil, 01/18/2016
- Re: [cgal-discuss] AABB tree iteration to obtain AABB nodes, Sebastien Loriot (GeometryFactory), 01/18/2016
- Re: [cgal-discuss] AABB tree iteration to obtain AABB nodes, zormil, 01/18/2016
- Re: [cgal-discuss] AABB tree iteration to obtain AABB nodes, Sebastien Loriot (GeometryFactory), 01/18/2016
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