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- From: 王少东 <>
- To:
- Subject: Re: [cgal-discuss] A question about Surface_mesh_shortest_path
- Date: Mon, 17 Jul 2017 10:43:46 +0100
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Hi Andreas,
Thanks for the fix.
I'm using geodesic distance in my own research project. And I found it convinient if CGAL could provide a fast and approximated geodesic algorithm such as this one https://www.cs.cmu.edu/~kmcrane/Projects/GeodesicsInHeat/index.html, since ICH runs pretty slows when the vertex count goes high due to its time complexity. Sometimes it's sufficient to use an approximated version of the geodesic but the algorithm could run must faster.
Cheers,
Shaodong
2017-07-17 10:00 GMT+01:00 Andreas Fabri <>:
Hello Shaodong,
I just fixed this. See https://github.com/CGAL/cgal/pull/2261
Out of curiosity: what do you use the shortest paths for?
Best,
Andreas--
On 14/07/2017 14:06, 王少东 wrote:
Hello,
I just wonder why does the Surface_mesh_shortest_path class uses
non-const reference to mesh in the ctor? Does this class modify the
input mesh somehow?
Cheers,
Shaodong
Andreas Fabri, PhD
Chief Officer, GeometryFactory
Editor, The CGAL Project
phone: +33.492.954.912 skype: andreas.fabri
--
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- [cgal-discuss] A question about Surface_mesh_shortest_path, 王少东, 07/14/2017
- Re: [cgal-discuss] A question about Surface_mesh_shortest_path, Andreas Fabri, 07/17/2017
- Re: [cgal-discuss] A question about Surface_mesh_shortest_path, 王少东, 07/17/2017
- Re: [cgal-discuss] A question about Surface_mesh_shortest_path, Andreas Fabri, 07/17/2017
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