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- From: Iasonm <>
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- Subject: [cgal-discuss] How to extract the kernel of an object
- Date: Wed, 13 Sep 2017 06:35:26 -0700 (MST)
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When using templates what is the way to extract the Kernel of a triangle
mesh?
Here
<https://github.com/CGAL/cgal/blob/master/Surface_mesh_skeletonization/include/CGAL/internal/Surface_mesh_skeletonization/Curve_skeleton.h>
in the beginning the following is used to get the Kernel of the input
TriangleMesh:
typedef typename TriangleMesh::Traits Kernel;
Where is Traits located if for example TriangleMesh is a Surface Mesh
<https://doc.cgal.org/latest/Surface_mesh/index.html> ?
--
Sent from: http://cgal-discuss.949826.n4.nabble.com/
- [cgal-discuss] How to extract the kernel of an object, Iasonm, 09/13/2017
- Re: [cgal-discuss] How to extract the kernel of an object, Sebastien Loriot (GeometryFactory), 09/13/2017
- Re: [cgal-discuss] How to extract the kernel of an object, Iasonm, 09/13/2017
- Re: [cgal-discuss] How to extract the kernel of an object, Sebastien Loriot (GeometryFactory), 09/13/2017
- Re: [cgal-discuss] How to extract the kernel of an object, Iasonm, 09/13/2017
- Re: [cgal-discuss] How to extract the kernel of an object, Sebastien Loriot (GeometryFactory), 09/13/2017
- Re: [cgal-discuss] How to extract the kernel of an object, Iasonm, 09/13/2017
- Re: [cgal-discuss] How to extract the kernel of an object, Sebastien Loriot (GeometryFactory), 09/13/2017
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