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- From: Shabi Ma <>
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- Subject: [cgal-discuss] Bug with dD Triangulation stream operators?
- Date: Thu, 7 Jun 2018 19:06:36 -0700 (MST)
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I wrote a trivial program that initializes a dD triangulation, writes the
triangulation to a file using the given overloaded operator<<, and then
tries to read the file into the triangulation using operator>>.
I noticed that the operator<< works fine, but operator>> ends up giving a
long list of template substitution errors due to the line at
Triangulation_vertex.h:116 at "is >> v.point();". I think it might have to
do with the fact that v.point() in that line returns a const reference.
However, after I removed it, it still reports an error.
There does not seem to be any problem when I initialize the 3D or 2D
triangulation however.
Is this a small oversight in the dD triangulation? How can I circumvent it?
--
Sent from: http://cgal-discuss.949826.n4.nabble.com/
- [cgal-discuss] Bug with dD Triangulation stream operators?, Shabi Ma, 06/08/2018
- Re: [cgal-discuss] Bug with dD Triangulation stream operators?, Sebastien Loriot (GeometryFactory), 06/12/2018
- Re: [cgal-discuss] Bug with dD Triangulation stream operators?, Shabi Ma, 06/12/2018
- Re: [cgal-discuss] Bug with dD Triangulation stream operators?, Sebastien Loriot (GeometryFactory), 06/15/2018
- Re: [cgal-discuss] Bug with dD Triangulation stream operators?, Sebastien Loriot (GeometryFactory), 06/15/2018
- Re: [cgal-discuss] Bug with dD Triangulation stream operators?, Shabi Ma, 06/12/2018
- Re: [cgal-discuss] Bug with dD Triangulation stream operators?, Sebastien Loriot (GeometryFactory), 06/12/2018
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