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- From: Mike Hogan <MikeHogan62 AT gmail.com>
- To: coq-club AT pauillac.inria.fr
- Subject: [Coq-Club] Coq on Playstation 3
- Date: Tue, 20 Nov 2007 07:19:45 -0800 (PST)
- List-archive: <http://pauillac.inria.fr/pipermail/coq-club/>
I recently compiled OCaml 3.10 and Coq 8.1 (pl2) for the Playstation 3 under
Yellow Dog Llinux 5.0.2 -- and it all seems to work. I am completely new to
open source and I was wondering how to go about contributing in some small
way -- e.g. making some quasi-official RPM that folks could download or
maybe just posting a small "how to" (there are some small but frustrating
"gotchas" in the compilation process).
Although the idea of running Coq on a machine that is ostensibly a gaming
platform may seem completely bizarre, the PS3 has generated a fair amount of
interest in in the high-performance computing community -- and I'm kind of
hoping that the PS3's cell processor can be exploited in some interesting
way (e.g. using coq and camp4 to generate validated Cell BE code).
Thanks,
mh
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- [Coq-Club] Coq on Playstation 3, Mike Hogan
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