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3D Nef Polyhedra with floating-point arithmetic?


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  • From: Markus Maier <>
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  • Subject: 3D Nef Polyhedra with floating-point arithmetic?
  • Date: Mon, 16 Apr 2007 15:29:17 +0200

Dear all,

I use Nef_polyhedron_3 in CGAL in order to compute the intersection of a (large) number of half spaces in 3D. Using and extended cartesian kernel with number type Gmpq, everything works fine. However, the time and space requirements are very high.
Is there a possibility to use floating-point arithmetic for Nef_polyhedron_3? Or do you know other ways of computing the intersection of half spaces using floating-point arithmetic?
Thank you in advance.

Best,

Markus




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