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Re: [cgal-discuss] How to retrieve handles of vertices which constitute an edge in a 3D triangulation?


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  • From: "Jingyi Jin" <>
  • To:
  • Subject: Re: [cgal-discuss] How to retrieve handles of vertices which constitute an edge in a 3D triangulation?
  • Date: Mon, 21 May 2007 17:12:46 -0500
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Hi,

Following a previous post to ask one question..

----------------------------------------------------------------------------
On 5/4/07,

<>
wrote:

In 2D, having an edge circulator is natural and meaningful: edges are
ordered around a vertex. In 3D edges are not circularly ordered around a
vertex.
----------------------------------------------------------------------------

If I want to retrieve all incident edges of a vertex, what is the best
way to do that? The order does not matter in my application.

Thanks a lot!

Jingyi



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