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- From: Frederic Bouvier <>
- To:
- Subject: Re: [cgal-discuss] ( Was: GMP binaries for Visual Studio ? )
- Date: Wed, 15 Aug 2007 21:56:06 +0200
Hi,
I am resurrecting an old thread here
I wrote :
> it looks like CGAL::Nef_polyhedron_3 doesn't work with
> CGAL::Cartesian<double>, at least compiled with Visual Studio 200[35].
Peter Hachenberger a écrit :
> Hi Fred,
>
>
>> I managed to have something working with Cartesian<Gmpq> under Linux but
>> it is
>> dead slow ( I am doing solid intersections inside a 3D rendering loop ).
>> Would
>> it be faster with Homogenous<Gmpz> ? Cartesian<Gmpz> doesn't work because
>> to_double() returns only the integral part of numbers.
>>
>
> Yes, Homogeneous<Gmpz> is much faster. Also try Homogeneous<mpz_class>.
> But be careful; with a homogeneous kernel your input files must have
> integer coordinates. These problems will hopefully be gone in the next
> CGAL Version. Then floating point filtering will be effective with
> Nef_polyhedron_3. This means that the fastest Kernel will be a Cartesian
> kernel and it will be much faster.
>
Is it possible to use a filtered cartesian kernel with double now with
CGAL 3.3 ?
Thanks
-Fred
--
Frédéric Bouvier
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- Re: [cgal-discuss] ( Was: GMP binaries for Visual Studio ? ), Frederic Bouvier, 08/15/2007
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