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performance of 3D-Booleans


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  • Subject: performance of 3D-Booleans
  • Date: Wed, 15 Aug 2007 20:59:15 +0200



Hi,

This is a note to anyone who has successfully implemented a
general triangular polyhedral 3-D Boolean engine using CGAL
libraries and its extended arithmetic.

Could you please share any benchmark data you may have? I am
interested in knowing how many triangles per second may be
processed - average numbers will suffice, and if there are
any limitations on the precision of the input data that may
exist.

Thanks,
Carlos Carbonera







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