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RE: [cgal-discuss] [Polyhedron, Mesh ] Need a help to access vertex, halfedge, and faces after building polygons
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- From: "samuel kim" <>
- To: <>
- Subject: RE: [cgal-discuss] [Polyhedron, Mesh ] Need a help to access vertex, halfedge, and faces after building polygons
- Date: Tue, 22 Apr 2008 20:59:14 +0200
- Organization: Purdue
Hi Mani, Thank you very much, the below example at the link you sent is
really wonderful. Could you let me know how to find neighbor triangles
from halfedge list by traveling facets? If the following data structure is
used,,, Thank you again. Facet_iterator pFacet = facets_begin(); Halfedge_around_facet_circulator pHalfedge =
pFacet->facet_begin(); Samuel From: Subramani Sellamani
[mailto:] Please visit following page for an example
application created by Pierre Alliez. Regards, Mani On Tue, Apr 22, 2008 at 11:15 AM, samuel kim <> wrote: Hello, I am struggling in building 3D
meshes from a set of points of 3D model (object file). I modified the example
source code "Polyhedron_prog_incr_builder.cpp" as follows. After
making all triangles from a set of points, I want to travel the meshes with the
index and want to get vertex position. And I also need to find neighbor
triangles sharing halfedges. How should I do this? I need your help. . I would
really appreciate that you can send me a good example. Thank you in advance Samuel template <class HDS> class Build_triangle : public
CGAL::Modifier_base<HDS> { public:
Build_triangle() {} void
operator()( HDS& hds) {
// Postcondition: `hds' is a valid polyhedral surface.
CGAL::Polyhedron_incremental_builder_3<HDS> B( hds, true);
int numofvertices = 1000; // Just define the number of surface points of 3D
model
int numoffaces = 70;
B.begin_surface(numofvertex, numoffaces, 2* numofvertices);
typedef typename HDS::Vertex Vertex;
for(int i=0;i< numofvertices; i=+3 )
{
B.add_vertex(
Points[i])); B.add_vertex(
Points[i+1])); B.add_vertex(
Points[i+2]));
B.begin_facet();
B.add_vertex_to_facet( i);
B.add_vertex_to_facet( i+1);
B.add_vertex_to_facet( i+2);
B.end_facet();
}
B.end_surface(); }; typedef
CGAL::Simple_cartesian<double> Kernel; typedef
CGAL::Polyhedron_3<Kernel>
Polyhedron; typedef
Polyhedron::HalfedgeDS
HalfedgeDS; int main() { Polyhedron
P;
Build_triangle<HalfedgeDS> triangle; P.delegate(
triangle);
CGAL_assertion( P.is_triangle( P.halfedges_begin())); /// I want to access
vertex, half edges , and faces here //// } return 0;
|
- Re: [cgal-discuss] Linking Error, Mahmood Naderan, 04/22/2008
- [Polyhedron, Mesh ] Need a help to access vertex, halfedge, and faces after building polygons, samuel kim, 04/22/2008
- Re: [cgal-discuss] [Polyhedron, Mesh ] Need a help to access vertex, halfedge, and faces after building polygons, Subramani Sellamani, 04/22/2008
- RE: [cgal-discuss] [Polyhedron, Mesh ] Need a help to access vertex, halfedge, and faces after building polygons, samuel kim, 04/22/2008
- Re: [cgal-discuss] [Polyhedron, Mesh ] Need a help to access vertex, halfedge, and faces after building polygons, Subramani Sellamani, 04/22/2008
- [Polyhedron, Mesh ] Need a help to access vertex, halfedge, and faces after building polygons, samuel kim, 04/22/2008
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