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Fitting And Mosaic Smooth Surface From Points


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  • From: "Bo Schwarzstein"<>
  • To: "cgal-discuss"<>
  • Subject: Fitting And Mosaic Smooth Surface From Points
  • Date: Tue, 29 Apr 2008 23:21:51 +0800

Title: Mail
Hello everyone,
 
    Recently I am working on processing the grids and micropolygon dumped from RenderMan. In RenderMan, each grid consists of micropolygon,it's quadric, and the derivation is computed on the shading points. Now I can own the all points in a grids with its parametric coordinate U and V, now I want to render them in OpenGL, so I think I have to fitting the surface then mosaic the surface as smooth as possible. I have check the manual, it seems that the PCA can done this but it is using linear least squares fitting method,and it can compute a plane, is there any other method to done what I want to do in CGAL now ?
 
Thanks very much.


  • Fitting And Mosaic Smooth Surface From Points, Bo Schwarzstein, 04/29/2008

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