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- From: "Jens K. Becker" <>
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- Subject: [cgal-discuss] Tesselation of surfaces
- Date: Wed, 04 Feb 2009 12:32:25 +0100
Hi all,
CGAL has many different ways to triangulate a set of points and that
works super. But how can I generate those points? I need to reduce the
facet size of a polyhedron so I only have the vertices describing a
facet. Now I need to add more vertices in a clever way to tile the facet
with (preferably equally big) triangles. I think that would be called
tesselation (at least it is in computer graphics). But it is not a
surface_subdivision (I do not want to make the whole shape better
looking). In the docs
(http://www.cgal.org/Manual/3.4/doc_html/cgal_manual/Surface_mesher/Chapter_main.html
39.5) I have found a hint to remesh a facet (undocumented) but can not find
it in the example code...
Thanks for any thoughts and help,
Jens
--
Dr. J.K. Becker
University of Tuebingen - Institute for Geoscience
Sigwartst. 10 - 72076 Tuebingen (Germany)
Tel.: ++49 7071 29 73139 Fax: +49 7071 5059
Web: http://www.jkbecker.de
- [cgal-discuss] Tesselation of surfaces, Jens K. Becker, 02/04/2009
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