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- From: Sean McDuffee <>
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- Subject: Re: [cgal-discuss] c2t3 question - finding the Delaunay traingulation
- Date: Tue, 31 Mar 2009 16:12:32 -0400
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Ok - I'll try once more.
This is for remeshing of an input mesh. I need to be able to compute a 3D Delaunay Triangulation on a set of vertices, then access the cells around each vertex. Would it be best to read in the vertex positions of my original mesh by using insert from a vector<Point_3>'s I built into a Triangulation_hiearchy_3 to get the Delaunay triangulation? Is there a good way for marking my original points in the triangulation? I would like to then iterate through those points and possibly output an iterator over neighboring cells finite_incident_cells? Does this sound reasonable? Is there a more efficient way to do any of this?
Thanks,
Sean
On Tue, Mar 31, 2009 at 12:21 PM, Sean McDuffee <> wrote:
Anybody?On Mon, Mar 30, 2009 at 1:01 PM, Sean McDuffee <> wrote:
Yes, I'm trying to remesh an input surface mesh. I'm following Pierre Alliez's paper for variational tet meshing. I want to compute the Delaunay triangulation for a given inputted vertex set and then for that given connectivity move the vertices. I was hoping to use CGAL to compute the triangulation and also to use 1-ring circulators to get the info I need to move the vertices. I don't need the entire tet mesh though. Only a well triangulated surface is what I desire in the end.
Thanks for all the help,
SeanOn Mon, Mar 30, 2009 at 12:15 PM, Mariette Yvinec <> wrote:
Most probably what is wanted here
is a remesh of the input surface mesh
Laurent Rineau (GeometryFactory) wrote:On Monday 30 March 2009 16:45:02 Sean McDuffee wrote:Hi, I'd like to input a surface mesh and compute it's Delaunay triangulation. It seems I should use Polyhedron_incremental_builder_3 for reading in the .obj file. This will fill out a Polyhedron_3. For a triangulation I guess I need to somehow insert this Poly data structure into a Delaunay_Triangulation_3 with the original Polyhedron_3 as a SurfaceMeshComplex_2InTriangulation_3 and then use the make_surface_mesh function to get a mesh I can output back to a .obj. Can someone tell me if this is the right track? I don't seem to know how to exactly put this together.You can compute the Delaunay triangulation of *a set of points*, and not from a surface mesh. Maybe your surface mesh is included in the triangulation, as a subset of facets, but that is not the general case. If you are sure that all the faces of your surface are a union of facets of the Delaunay triangulation of its vertices, then you can compute the Delaunay triangulation of the vertices of the surface, and then manually mark the surface in a c2t3. I do not see the interest. I think I have misunderstood your goal.
-- Mariette Yvinec Geometrica project team INRIA Sophia-Antipolis
- [cgal-discuss] c2t3 question - finding the Delaunay traingulation of, Sean McDuffee, 03/30/2009
- Re: [cgal-discuss] c2t3 question - finding the Delaunay traingulation of, Laurent Rineau (GeometryFactory), 03/30/2009
- Re: [cgal-discuss] c2t3 question - finding the Delaunay traingulation, Mariette Yvinec, 03/30/2009
- Re: [cgal-discuss] c2t3 question - finding the Delaunay traingulation, Sean McDuffee, 03/30/2009
- Re: [cgal-discuss] c2t3 question - finding the Delaunay traingulation, Sean McDuffee, 03/31/2009
- Re: [cgal-discuss] c2t3 question - finding the Delaunay traingulation, Sean McDuffee, 03/31/2009
- Re: [cgal-discuss] c2t3 question - finding the Delaunay traingulation, Sean McDuffee, 03/31/2009
- Re: [cgal-discuss] c2t3 question - finding the Delaunay traingulation, Sean McDuffee, 03/30/2009
- Re: [cgal-discuss] c2t3 question - finding the Delaunay traingulation, Mariette Yvinec, 03/30/2009
- Re: [cgal-discuss] c2t3 question - finding the Delaunay traingulation of, Laurent Rineau (GeometryFactory), 03/30/2009
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