Subject: CGAL users discussion list
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- From: "Laurent Rineau (GeometryFactory)" <>
- To:
- Cc:
- Subject: Re: [cgal-discuss] cgal install OSX
- Date: Tue, 26 May 2009 22:12:03 +0200
- Organization: GeometryFactory
Le mardi 26 mai 2009 21:26:37,
a écrit :
> I can't answer your specific question, although I did recently install CGAL
> 3.4 on Mac OS 10.5. My procedure was to update XCode and then use MacPorts
> to install cmake, boost, gmp, and mpfr. After that, I entered
>
> cmake .
> make install
>
> as terminal commands from within the CGAL directory. I've written small
> programs using OpenGL, Cocoa, and CGAL in XCode, and I may be able to help
> with XCode project settings if that's the kind of development you want to
> do.
Wesley is trying to install CGAL-3.3.1. Maybe that version has
incompatibilities with recent Mac OS.
Wesley, you should upgrade to CGAL-3.4, if possible. If that is not possible,
try things like :
export CXXFLAGS=-I/path/to/boost/include
export LDFLAGS=-L/path/to/boost/lib
--
Laurent Rineau, PhD
Engineer at GeometryFactory
http://www.geometryfactory.com/
- [cgal-discuss] cgal install OSX, Wesley Smith, 05/26/2009
- <Possible follow-up(s)>
- Re: [cgal-discuss] cgal install OSX, jdwilliams, 05/26/2009
- Re: [cgal-discuss] cgal install OSX, Laurent Rineau (GeometryFactory), 05/26/2009
- Re: [cgal-discuss] cgal install OSX, Wesley Smith, 05/26/2009
- Re: [cgal-discuss] cgal install OSX, Laurent Rineau (GeometryFactory), 05/26/2009
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