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- From: Wesley Smith <>
- To:
- Cc:
- Subject: Re: [cgal-discuss] cgal install OSX
- Date: Tue, 26 May 2009 13:23:37 -0700
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You're right. It's an old version. I was helping someone else build
it on their machine and didn't check to see if we were working with
the latest. I'll update and report back if I have any problems.
thanks!
wes
On Tue, May 26, 2009 at 1:12 PM, Laurent Rineau (GeometryFactory)
<>
wrote:
> Le mardi 26 mai 2009 21:26:37,
>
> a écrit :
>> I can't answer your specific question, although I did recently install CGAL
>> 3.4 on Mac OS 10.5. My procedure was to update XCode and then use MacPorts
>> to install cmake, boost, gmp, and mpfr. After that, I entered
>>
>> cmake .
>> make install
>>
>> as terminal commands from within the CGAL directory. I've written small
>> programs using OpenGL, Cocoa, and CGAL in XCode, and I may be able to help
>> with XCode project settings if that's the kind of development you want to
>> do.
>
> Wesley is trying to install CGAL-3.3.1. Maybe that version has
> incompatibilities with recent Mac OS.
>
> Wesley, you should upgrade to CGAL-3.4, if possible. If that is not
> possible,
> try things like :
> export CXXFLAGS=-I/path/to/boost/include
> export LDFLAGS=-L/path/to/boost/lib
>
> --
> Laurent Rineau, PhD
> Engineer at GeometryFactory
> http://www.geometryfactory.com/
>
> --
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- [cgal-discuss] cgal install OSX, Wesley Smith, 05/26/2009
- <Possible follow-up(s)>
- Re: [cgal-discuss] cgal install OSX, jdwilliams, 05/26/2009
- Re: [cgal-discuss] cgal install OSX, Laurent Rineau (GeometryFactory), 05/26/2009
- Re: [cgal-discuss] cgal install OSX, Wesley Smith, 05/26/2009
- Re: [cgal-discuss] cgal install OSX, Laurent Rineau (GeometryFactory), 05/26/2009
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