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[cgal-discuss] About Straight Skeleton


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  • From: Victor Billy da Silva <>
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  • Subject: [cgal-discuss] About Straight Skeleton
  • Date: Thu, 27 Aug 2009 11:22:31 -0300
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Hi all,

I have been taking a look at the Cacciola's 2D Straight Skeleton and Polygon Offsetting, but that's not exactly what I need. I need to find the Straight Skeleton of a simple non-convex polygon, and not of a polygon with holes.

Does Anybody have any information on any implementation already  created?

Thank you all.



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