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Re: [cgal-discuss] About Straight Skeleton


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  • From: Victor Billy da Silva <>
  • To:
  • Subject: Re: [cgal-discuss] About Straight Skeleton
  • Date: Thu, 27 Aug 2009 11:49:27 -0300
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Hi Andreas,

I misinterpreted the example given by Documentation, and now with your hint I can understand very well the aplication.

Thank for your atention.

2009/8/27 Andreas Fabri <>
Victor Billy da Silva wrote:
Hi all,

I have been taking a look at the Cacciola's 2D Straight Skeleton and Polygon Offsetting, but that's not exactly what I need. I need to find the Straight Skeleton of a *simple non-convex polygon, *and not of a polygon with holes.

Does Anybody have any information on any implementation already  created?

Thank you all.


Hello Victor,

A polygon without a hole is also a polygon with holes, just zero of them.
Just as the empty set is also a set.

But maybe I just miss the point,

andreas
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