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- From: Victor Billy da Silva <>
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- Subject: Re: [cgal-discuss] About Straight Skeleton
- Date: Thu, 27 Aug 2009 11:49:27 -0300
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Hi Andreas,
I misinterpreted the example given by Documentation, and now with your hint I can understand very well the aplication.
Thank for your atention.
2009/8/27 Andreas Fabri <>
Hello Victor,Victor Billy da Silva wrote:
Hi all,
I have been taking a look at the Cacciola's 2D Straight Skeleton and Polygon Offsetting, but that's not exactly what I need. I need to find the Straight Skeleton of a *simple non-convex polygon, *and not of a polygon with holes.
Does Anybody have any information on any implementation already created?
Thank you all.
A polygon without a hole is also a polygon with holes, just zero of them.
Just as the empty set is also a set.
But maybe I just miss the point,
andreas
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- [cgal-discuss] About Straight Skeleton, Victor Billy da Silva, 08/27/2009
- Re: [cgal-discuss] About Straight Skeleton, Andreas Fabri, 08/27/2009
- Re: [cgal-discuss] About Straight Skeleton, Victor Billy da Silva, 08/27/2009
- Re: [cgal-discuss] About Straight Skeleton, Andreas Fabri, 08/27/2009
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