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Re: [cgal-discuss] Re: Infinite recursion in Delaunay_d


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  • From: Sylvain Pion <>
  • To:
  • Subject: Re: [cgal-discuss] Re: Infinite recursion in Delaunay_d
  • Date: Tue, 13 Oct 2009 11:49:29 +0200
  • Organization: INRIA

Mathieu Brédif wrote:
Hello,

Has anyone been able to reproduce my problem?
if I understood correctly, the kernel I use is exact :

typedef CGAL::Gmpz RT;
typedef CGAL::Homogeneous_d<RT> Kernel;
typedef CGAL::Delaunay_d<Kernel> Delaunay_d;

Thus the inifinite recursion looks like a bug or a prerequisite that I
did not checked. For instance, does the "Delaunay_d" class handle
degenerate inputs such as aligned, coplanar or cospherical points?

AFAIK, it's supposed to do so, yes.

Also, apart from this problem, and using the current implementation,
what are reasonable numbers of input points in 4D delaunay
triangulation?

The current Delaunay_d is not the most efficient that can be.
We (mostly Samuel Hornus) are working on a new implementation
for d-dimensional triangulations which is more efficient.
You can check his paper at SoCG this year for benchmark numbers.

Hopefully the new code will be part of CGAL-3.6.

--
Sylvain Pion
INRIA Sophia-Antipolis
Geometrica Project-Team
CGAL, http://cgal.org/



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