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- From: Gmain <>
- To:
- Subject: [cgal-discuss] join_face
- Date: Thu, 15 Oct 2009 11:01:43 +0200 (CEST)
sorry before I send an incomplete mail:
My question:
It happens sometimes, if the total number of halfedges to an existing vertex
is
too big (f.i. 20>) the function:
join_face (h2);
gets into an infinite loop.
Maybe I have a mistake in implementation:
//this->H is halfedge of the edge to get deleted
Halfedge_handle h=this->H->next()->opposite();
Halfedge_handle h2=this->H->opposite()->prev()->opposite();
this->Intersectionmesh->myHDSdecorator_e.join_face (h);
this->Intersectionmesh->myHDSdecorator_e.join_face (h2);
this->Intersectionmesh->myHDSdecorator_e.join_vertex(H->opposite);
tx for your help
fanki
- [cgal-discuss] join_face, Gmain, 10/15/2009
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