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Re: [cgal-discuss] Howto adapt my mesh for parameterization.


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  • From: paulo <>
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  • Subject: Re: [cgal-discuss] Howto adapt my mesh for parameterization.
  • Date: Sun, 31 Jan 2010 00:34:37 +0900
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Hi,

after debugging CGAL's code, there's something I don't understand, and looks like a bug.

In the square border parameterizer it computes the offsets 0, 1, 2 and 3 using the border iterator, which iterates through the vertices apparently in a clockwise way, which in my case yields the sequence ((-1, -1, 0) , (-1, 1, 0) , ( 1, 1, 0) ,( 1, -1, 0)).
But afterwards it parameterizes the mesh in a counterclockwise way (?!) which yields ((-1, -1, 0), ( 1, -1, 0), ( 1, 1, 0), (-1, 1, 0)).
This does not make sense to me.

But if it is a bug how come no one found it before? No one uses this code?

Can any one related to this implementation say something please?
I feal tempted to change the code, but I would like to hear what other people have to say.

Thank you.
Paulo


paulo wrote:
Hi Laurent,

thank you so much for your help.
I could only test it today, and it helped allot.

I'm still debugging, but I'm getting a strange (in my opinion) result.
I'm inputing (in this sequence):
vertices:
(-1, -1, 0)
( 1, -1, 0)
( 1, 1, 0)
(-1, 1, 0)
Faces:
(0,1,2)
(0,2,3)

I get a parameterization:
(0,0)
(0,1) !?
(1,1)
(1,0) !?

This flips two of the vertices.

Shouldn't it be:
(0,0)
(1,0)
(1,1)
(0,1)

Am I understanding something wrong?

Thank you.

Best regards,
Paulo





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