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Re: [cgal-discuss] How to install CGAL into MacOS and compile programs in Xcode?


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  • From: Stephane Tayeb <>
  • To:
  • Subject: Re: [cgal-discuss] How to install CGAL into MacOS and compile programs in Xcode?
  • Date: Tue, 09 Mar 2010 11:27:00 +0100

Serebryakov wrote:
How to install CGAL into MacOS and compile programs in Xcode?

Install.

1. Donwload CGAL-3.5.1.
2. Unpack.
3. Run: "cmake ." in CGAL-directory.
4. Run: "make".
5. Run: "sudo make install".

Right?

Compile in Xcode.

1. Create c++ application.
2. Get some code from examples
(examples/Voronoi_diagram_2/vd_2_point_location.cpp).
3. Build?

How to say Xcode to use CGAL?


Hi,

I personnaly proceed as follows:

Installation: same as you

Compile in Xcode:

1. Go to example directory (e.g. examples/Voronoi_diagram_2/)
2. Generate Xcode project using cmake: $cmake -GXcode .
3. Open Xcode project
4. Compile using Xcode (note: I change compiler from gcc-4.0 to gcc-4.2 in Xcode)

NB: you could also have a look at this script 'scripts/cgal_create_cmake_script' which could create a CMakeLists.txt for your own project if you don't want to start from an existing example folder.

Best,
Stéphane.

--
Stephane Tayeb
Software engineer - INRIA Sophia Antipolis
Geometrica Project-Team



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