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Re: [cgal-discuss] Error in a file that does not use CGAL classes


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  • From: "Laurent Rineau (GeometryFactory)" <>
  • To:
  • Subject: Re: [cgal-discuss] Error in a file that does not use CGAL classes
  • Date: Fri, 12 Mar 2010 00:15:34 +0100
  • Organization: GeometryFactory

Le Jeudi 11 Mars 2010 21:26:31, Nicholas Mario Wardhana a écrit :
> Hi all,
>
> We just used CGAL in our project to search for some closest neighbours
> of each waypoint. The code is adopted from :
>
> http://www.cgal.org/Manual/last/doc_html/cgal_manual/Spatial_searching/Chap
> ter_main.html#Subsection_57.3.5
> 1>------ Build started: Project: GameFactoryDemo, Configuration: Debug
> Win32 ------
> 1>Compiling...
> 1>GameScene.cpp

Why the way, what sort of open source project are you working on? That seems
interesting.

--
Laurent Rineau, PhD
Release Manager of the CGAL Project http://www.cgal.org/
R&D Engineer at GeometryFactory http://www.geometryfactory.com/



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