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[cgal-discuss] surface 3D data structure?


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  • From: yutoufr <>
  • To:
  • Subject: [cgal-discuss] surface 3D data structure?
  • Date: Wed, 7 Apr 2010 07:36:35 -0800 (PST)


hey guys,

Does anybody know whether there is a data structure surface_3 which has a
complete primitives?

I explain my question: with Triangulation_3 in cgal, it is easy to
insert/remove a point to the triangulation, traverse all vertices, edges,
facets or cells, requry incident gemetry elements of a given element etc. So
I think it can be cool if cgal provides also a triangulated surface data
structure which allows doing the similar actions as triangulation_3.

I appreciate all your answers and suggestions, best regards

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