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[cgal-discuss] Terrain with uniform triangulation


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  • From: Youssef ALJ <>
  • To: <>
  • Subject: [cgal-discuss] Terrain with uniform triangulation
  • Date: Mon, 7 Jun 2010 18:03:11 +0200
  • Importance: Normal

Hi,

I'd like to know if is there any possibility to build a uniform 2D triangulation (the degree of each vertex is 6 except boudary vertices) without using Delaunay triangulation, rather by specifying the connectivity "by hand". I tried to use the Triangulation_2<Traits,Tds> class but there's no accessor to edges to specify the connectivity.

Could someone tell me how to do this?

Thanks in advance,

Regards,
Youssef ALJ


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