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Re: [cgal-discuss] Terrain with uniform triangulation


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  • From: "Lehtonen, Matti/HIIT" <>
  • To: , Youssef ALJ <>
  • Cc:
  • Subject: Re: [cgal-discuss] Terrain with uniform triangulation
  • Date: Mon, 07 Jun 2010 23:14:41 +0300

Hi!

I am currently trying 2D Delaynay that is refined with 3D mesh refining
routines...

Does it work... don't know yet.

Lehtonen, Matti

Quoting Youssef ALJ
<>:

> Hi,
>
> I'd like to know if is there any possibility to build a uniform 2D
> triangulation (the degree of each vertex is 6 except boudary vertices)
> without using Delaunay triangulation, rather by specifying the connectivity
> "by hand". I tried to use the Triangulation_2<Traits,Tds> class but there's
> no accessor to edges to specify the connectivity.
>
> Could someone tell me how to do this?
>
> Thanks in advance,
>
> Regards,
> Youssef ALJ
>
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Researcher, head programmer - Helsinki Institute for Information Technology
HIIT
http://www.hiit.fi/
--
Life is complex. It has real and imaginary parts.





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