Subject: CGAL users discussion list
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- From: "Lehtonen, Matti/HIIT" <>
- To: , Youssef ALJ <>
- Cc:
- Subject: Re: [cgal-discuss] Terrain with uniform triangulation
- Date: Mon, 07 Jun 2010 23:14:41 +0300
Hi!
I am currently trying 2D Delaynay that is refined with 3D mesh refining
routines...
Does it work... don't know yet.
Lehtonen, Matti
Quoting Youssef ALJ
<>:
> Hi,
>
> I'd like to know if is there any possibility to build a uniform 2D
> triangulation (the degree of each vertex is 6 except boudary vertices)
> without using Delaunay triangulation, rather by specifying the connectivity
> "by hand". I tried to use the Triangulation_2<Traits,Tds> class but there's
> no accessor to edges to specify the connectivity.
>
> Could someone tell me how to do this?
>
> Thanks in advance,
>
> Regards,
> Youssef ALJ
>
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Researcher, head programmer - Helsinki Institute for Information Technology
HIIT
http://www.hiit.fi/
--
Life is complex. It has real and imaginary parts.
- [cgal-discuss] Terrain with uniform triangulation, Youssef ALJ, 06/07/2010
- Re: [cgal-discuss] Terrain with uniform triangulation, Lehtonen, Matti/HIIT, 06/07/2010
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