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- From: kinju <>
- To:
- Subject: [cgal-discuss] Re: Create a simple 2D skeleton
- Date: Sun, 18 Jul 2010 00:28:31 -0700 (PDT)
Hi,
I tried with that :
Polygon outer;
outer.push_back(0.0, 0.0);
outer.push_back(0.0, 10.0);
outer.push_back(10.0, 10.0);
outer.push_back(10.0, 0.0);
outer.push_back(0.0, 0.0);
Polygon_with_holes poly(outer);
Polygon hole;
hole.push_back(2.5, 2.5);
hole.push_back(7.5, 2.5);
hole.push_back(7.5, 7.5);
hole.push_back(2.5, 7.5);
hole.push_back(2.5, 2.5);
poly.add_hole(hole);
The exterior is in counter clockwise, the interior in clockwise, but I still
have the same result :(
Have I missed something ?
Thanks,
Aurélien
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Sent from the cgal-discuss mailing list archive at Nabble.com.
- [cgal-discuss] Create a simple 2D skeleton, kinju, 07/17/2010
- Re: [cgal-discuss] Create a simple 2D skeleton, Fernando Cacciola, 07/17/2010
- [cgal-discuss] Re: Create a simple 2D skeleton, kinju, 07/18/2010
- [cgal-discuss] Re: Create a simple 2D skeleton, kinju, 07/18/2010
- Re: [cgal-discuss] Create a simple 2D skeleton, Fernando Cacciola, 07/19/2010
- Re: [cgal-discuss] Create a simple 2D skeleton, Fernando Cacciola, 07/17/2010
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