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Re: Re: [cgal-discuss] Render a Polyhedron_3 using OpenGL vertex arrays


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  • Subject: Re: Re: [cgal-discuss] Render a Polyhedron_3 using OpenGL vertex arrays
  • Date: Tue, 28 Sep 2010 08:30:41 +0200 (CEST)

Has anyone any better idea on solving this problem pls?
'cos the "CGAL::HalfedgeDS_vector" for defining Polyhedron will disable some
operations such as deleting elements(vertices or faces).
What if "CGAL::HalfedgeDS_default" must be used?
Thanks!



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