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Re: [cgal-discuss] Moving points in Mesh3


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  • From: "Laurent Rineau (GeometryFactory)" <>
  • To:
  • Subject: Re: [cgal-discuss] Moving points in Mesh3
  • Date: Wed, 5 Jan 2011 16:58:02 +0100
  • Organization: GeometryFactory

On Wednesday 05 January 2011 16:42:24 Sebastien Loriot (GeometryFactory)
wrote:
> Note that the move function exits but is not documented for
> Regular_triangulation_3 (the triangulation type of C3t3), and thus it
> may disappear. The precondition to use this function is that no vertices
> get hidden at any time, meaning in particular no two points must become
> identical.

What is more, the current implementation of the move_point of
Regular_triangulation_3 is just an erase followed by an insert of the new
point. That corrupts all cells attributes of the modified zone. And the C3t3
object uses cell attributes to store its data structure. It means that a
move_point corrupts the C3t3 in a neighborhood of the moved point.

--
Laurent Rineau, PhD
R&D Engineer at GeometryFactory http://www.geometryfactory.com/
Release Manager of the CGAL Project http://www.cgal.org/



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