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- From: "Sebastien Loriot (GeometryFactory)" <>
- To:
- Subject: Re: [cgal-discuss] Re: Is Ray typedef really needed in Alpha_Shape_2.h?
- Date: Wed, 05 Oct 2011 09:52:44 +0200
As you said you need to remove the typedef using Ray_2 in Alpha_shape_2.
Sebastien.
nsoonhui wrote:
Thanks, Sebastien.
I see that this Projection_traits_xy_3 is only available in 3.8, and now I
am stuck at 3.7.
My question is can we use Projection_traits_xy_3 for 2D alpha shapes, like
how we use it for 3D mesh shape?
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- [cgal-discuss] Is Ray typedef really needed in Alpha_Shape_2.h?, nsoonhui, 10/03/2011
- Re: [cgal-discuss] Is Ray typedef really needed in Alpha_Shape_2.h?, Sebastien Loriot (GeometryFactory), 10/03/2011
- Re: [cgal-discuss] Is Ray typedef really needed in Alpha_Shape_2.h?, Sebastien Loriot (GeometryFactory), 10/03/2011
- [cgal-discuss] Re: Is Ray typedef really needed in Alpha_Shape_2.h?, nsoonhui, 10/04/2011
- Re: [cgal-discuss] Re: Is Ray typedef really needed in Alpha_Shape_2.h?, Sebastien Loriot (GeometryFactory), 10/05/2011
- [cgal-discuss] Re: Is Ray typedef really needed in Alpha_Shape_2.h?, nsoonhui, 10/04/2011
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