Skip to Content.
Sympa Menu

cgal-discuss - [cgal-discuss] Mesh to Mesh Intersection in 3D

Subject: CGAL users discussion list

List archive

[cgal-discuss] Mesh to Mesh Intersection in 3D


Chronological Thread 
  • From: RAGHU PRASAD <>
  • To:
  • Subject: [cgal-discuss] Mesh to Mesh Intersection in 3D
  • Date: Tue, 14 Feb 2012 21:32:31 +0530


Hi All,


I have generated triangular meshes of two 3D polygonal objects.I want to check the number of triangles  that are actively involved in the intersection .i sthere any class in CGAL to perform the above

Also how can I create a list of triangles for each Mesh? Do I have to take every permutation of vertexes? This  would lead up to O(n^3) which is pretty difficult.

Should I perform some pre processing of the mesh to make sure no triangles intersect.like  partitioning the mesh into half-spaces.
--
Warm Regards

Raghu Prasad



Archive powered by MHonArc 2.6.16.

Top of Page