Skip to Content.
Sympa Menu

cgal-discuss - Re: [cgal-discuss] Re: Meshing intersecting bodies

Subject: CGAL users discussion list

List archive

Re: [cgal-discuss] Re: Meshing intersecting bodies


Chronological Thread 
  • From: "Sebastien Loriot (GeometryFactory)" <>
  • To:
  • Subject: Re: [cgal-discuss] Re: Meshing intersecting bodies
  • Date: Fri, 02 Mar 2012 09:05:17 +0100

On 03/02/2012 08:33 AM, Oleg wrote:
Thank you for the reply, Sebastien! I've tried that example and it worked
fine for the spheres. The key point, I guess, is finding the intersection
line in general case. What would be the best way to achieve this? Would it
make sense to triangulate the bodies first, then find intersections of the
triangles and smooth them over?
This will indeed work. For computing the intersection between polyhedra,
you should use this package:
http://www.cgal.org/Manual/latest/doc_html/cgal_manual/Box_intersection_d/Chapter_main.html

I think we have an example computing the intersecting polylines. I'll
try to post it here if I can find it.

Sebastien.


--
View this message in context:
http://cgal-discuss.949826.n4.nabble.com/Meshing-intersecting-bodies-tp4437648p4437684.html
Sent from the cgal-discuss mailing list archive at Nabble.com.





Archive powered by MHonArc 2.6.16.

Top of Page