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[cgal-discuss] 3D boolean support


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  • From: Zohar <>
  • To:
  • Subject: [cgal-discuss] 3D boolean support
  • Date: Fri, 9 Mar 2012 05:52:02 -0800 (PST)


Hi,

I wrapped CGAL's 3D boolean operations inside a maya plugin to replace
maya's buggy one. There are meshes that CGAL fails to do a boolean operation
on. I was wondering if the package should be stable enough, and if I provide
example of to meshes (.obj or .off) would anyone support the package and
help me resolve it?
Are there any know limitations to the package?



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